#include <fixedDepthSolverExt.h>
Classes | |
struct | SetProofPieces |
Public Member Functions | |
FixedDepthSolverExt () | |
FixedDepthSolverExt (NumEffectState &s) | |
template<Player P> | |
const ProofDisproof | hasCheckmateMove (int depth, Move &best_move, PieceStand &proof_pieces) |
stateがPから詰む局面かを返す. More... | |
template<Player P> | |
const ProofDisproof | hasCheckmateWithGuide (int depth, Move &guide, PieceStand &proof_pieces) |
guide を最初に試す. guide.isNormal() である必要はあるが,その局面でvalid でなくても良い More... | |
template<Player P> | |
const ProofDisproof | hasEscapeMove (Move last_move, int depth, PieceStand &proof_pieces) |
stateがPによって詰んでいる局面かを返す. More... | |
template<Player P> | |
const ProofDisproof | hasEscapeByMove (Move next_move, int depth, Move &check_move, PieceStand &proof_pieces) |
next_move を指して逃げられるかどうかを調べる More... | |
const ProofDisproof | hasCheckmateMoveOfTurn (int depth, Move &best_move, PieceStand &proof_pieces) |
const ProofDisproof | hasCheckmateWithGuideOfTurn (int depth, Move &guide, PieceStand &proof_pieces) |
const ProofDisproof | hasEscapeByMoveOfTurn (Move next_move, int depth, Move &check_move, PieceStand &proof_pieces) |
template<osl::Player P> | |
const osl::checkmate::ProofDisproof | hasEscapeByMove (Move next_move, int depth, Move &check_move, PieceStand &proof_pieces) |
template<osl::Player P> | |
const osl::checkmate::ProofDisproof | hasCheckmateWithGuide (int depth, Move &guide, PieceStand &proof_pieces) |
template<osl::Player P> | |
const osl::checkmate::ProofDisproof | hasCheckmateMove (int depth, Move &best_move, PieceStand &proof_pieces) |
template<osl::Player P> | |
const osl::checkmate::ProofDisproof | hasEscapeMove (Move last_move, int depth, PieceStand &proof_pieces) |
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FixedDepthSearcher () | |
FixedDepthSearcher (NumEffectState &s) | |
void | setState (NumEffectState &s) |
int | getCount () const |
const PieceStand | stand (Player P) const |
template<Player P, class SetPieces , bool HasGuide> | |
const ProofDisproof | attack (int depth, Move &best_move, PieceStand &proof_pieces) |
template<Player P, class SetPieces , bool HasGuide> | |
const ProofDisproof | attackMayUnsafe (int depth, Move &best_move, PieceStand &proof_pieces) |
template<Player P, class SetPieces > | |
const ProofDisproof | defense (Move last_move, int depth, PieceStand &proof_pieces) |
template<Player P> | |
const ProofDisproof | hasCheckmateMove (int depth, Move &best_move) |
template<Player P> | |
const ProofDisproof | hasCheckmateMove (int depth) |
template<Player P> | |
const ProofDisproof | hasEscapeMove (Move last_move, int depth) |
template<Player P> | |
const ProofDisproof | hasEscapeByMove (Move next_move, int depth) |
const ProofDisproof | hasCheckmateMoveOfTurn (int depth, Move &best_move) |
const ProofDisproof | hasEscapeMoveOfTurn (Move last_move, int depth) |
const ProofDisproof | hasEscapeByMoveOfTurn (Move next_move, int depth) |
template<Player Defense> | |
void | generateBlockingWhenLiberty0 (Piece defense_king, Square attack_from, CheckMoveVector &moves) const |
無駄合をなるべく生成しない,合駒生成 More... | |
template<Player Defense> | |
int | blockEstimation (Square attack_from, Square defense_king) const |
Additional Inherited Members | |
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NumEffectState * | state |
int | count |
Definition at line 11 of file fixedDepthSolverExt.h.
osl::checkmate::FixedDepthSolverExt::FixedDepthSolverExt | ( | ) |
Definition at line 37 of file fixedDepthSolverExt.cc.
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explicit |
Definition at line 42 of file fixedDepthSolverExt.cc.
References hasEscapeByMove().
const ProofDisproof osl::checkmate::FixedDepthSolverExt::hasCheckmateMove | ( | int | depth, |
Move & | best_move, | ||
PieceStand & | proof_pieces | ||
) |
stateがPから詰む局面かを返す.
stateの手番はPと一致しているという前提
Referenced by osl::checkmate::Dfpn::attack(), hasCheckmateWithGuide(), and osl::checkmate::Dfpn::proofOracleAttack().
const osl::checkmate::ProofDisproof osl::checkmate::FixedDepthSolverExt::hasCheckmateMove | ( | int | depth, |
Move & | best_move, | ||
PieceStand & | proof_pieces | ||
) |
Definition at line 113 of file fixedDepthSolverExt.cc.
References hasEscapeMove().
const osl::checkmate::ProofDisproof osl::checkmate::FixedDepthSolverExt::hasCheckmateMoveOfTurn | ( | int | depth, |
Move & | best_move, | ||
PieceStand & | proof_pieces | ||
) |
Definition at line 63 of file fixedDepthSolverExt.cc.
References osl::BLACK, hasCheckmateWithGuideOfTurn(), osl::checkmate::FixedDepthSearcher::state, and osl::SimpleState::turn().
Referenced by hasEscapeByMove().
const ProofDisproof osl::checkmate::FixedDepthSolverExt::hasCheckmateWithGuide | ( | int | depth, |
Move & | guide, | ||
PieceStand & | proof_pieces | ||
) |
guide を最初に試す. guide.isNormal() である必要はあるが,その局面でvalid でなくても良い
Referenced by hasEscapeByMoveOfTurn().
const osl::checkmate::ProofDisproof osl::checkmate::FixedDepthSolverExt::hasCheckmateWithGuide | ( | int | depth, |
Move & | guide, | ||
PieceStand & | proof_pieces | ||
) |
Definition at line 95 of file fixedDepthSolverExt.cc.
References osl::Move::from(), hasCheckmateMove(), osl::Move::isDrop(), osl::Move::isNormal(), osl::Piece::isPtype(), osl::KING, osl::Move::newCapture(), osl::SimpleState::pieceOnBoard(), osl::Move::ptype(), osl::checkmate::FixedDepthSearcher::state, and osl::Move::to().
const osl::checkmate::ProofDisproof osl::checkmate::FixedDepthSolverExt::hasCheckmateWithGuideOfTurn | ( | int | depth, |
Move & | guide, | ||
PieceStand & | proof_pieces | ||
) |
Definition at line 73 of file fixedDepthSolverExt.cc.
References osl::BLACK, hasEscapeByMoveOfTurn(), osl::checkmate::FixedDepthSearcher::state, and osl::SimpleState::turn().
Referenced by hasCheckmateMoveOfTurn().
const ProofDisproof osl::checkmate::FixedDepthSolverExt::hasEscapeByMove | ( | Move | next_move, |
int | depth, | ||
Move & | check_move, | ||
PieceStand & | proof_pieces | ||
) |
next_move を指して逃げられるかどうかを調べる
check_move | 詰の場合の攻撃側の指手 |
depth | next_move を指した後からカウント |
Referenced by osl::checkmate::Dfpn::defense(), FixedDepthSolverExt(), and osl::checkmate::Dfpn::proofOracleDefense().
const osl::checkmate::ProofDisproof osl::checkmate::FixedDepthSolverExt::hasEscapeByMove | ( | Move | next_move, |
int | depth, | ||
Move & | check_move, | ||
PieceStand & | proof_pieces | ||
) |
Definition at line 49 of file fixedDepthSolverExt.cc.
References osl::alt(), hasCheckmateMoveOfTurn(), osl::NumEffectState::makeUnmakeMove(), and osl::checkmate::FixedDepthSearcher::state.
const osl::checkmate::ProofDisproof osl::checkmate::FixedDepthSolverExt::hasEscapeByMoveOfTurn | ( | Move | next_move, |
int | depth, | ||
Move & | check_move, | ||
PieceStand & | proof_pieces | ||
) |
Definition at line 83 of file fixedDepthSolverExt.cc.
References osl::BLACK, hasCheckmateWithGuide(), osl::checkmate::FixedDepthSearcher::state, and osl::SimpleState::turn().
Referenced by hasCheckmateWithGuideOfTurn().
const ProofDisproof osl::checkmate::FixedDepthSolverExt::hasEscapeMove | ( | Move | last_move, |
int | depth, | ||
PieceStand & | proof_pieces | ||
) |
stateがPによって詰んでいる局面かを返す.
王手がかかっていない時には呼ばない stateの手番はalt(P)と一致しているという前提 stateはPによって王手がかかっているという前提
last_move | 打ち歩詰めの判定に必要 |
Referenced by hasCheckmateMove().
const osl::checkmate::ProofDisproof osl::checkmate::FixedDepthSolverExt::hasEscapeMove | ( | Move | last_move, |
int | depth, | ||
PieceStand & | proof_pieces | ||
) |
Definition at line 120 of file fixedDepthSolverExt.cc.